![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjaEJbrc9MaFoL6ZGL9e2EvZYJRe4R1x3jpU86Hk_PN-nK_ddrobnuVwEEKqWl4T13tLEsN3eH6pqTBe_livFuRUZOrpMoAT5qIkvQHGu_XcTJKTkwh7JFxqvCYDVslRyxPO_yB/s320/NDSi+LL.jpg)
Just when you thought there wasn't a reason to buy yet another Nintendo DS, the game manufacturer has announced that it will produce it's fouth generation model of the popular dual screen device, this time in a large-screen format.
Upon hearing this announcement I immediately thought that Nintendo may have targeted a neglected niche - children whose parents may purchase a DS instead of a full console. It seemed that the expanded gaming experience with a larger screen would be appealing if I were a "tween" desiring to enjoy some more robust gaming. It appears though that Nintendo is targeting an adult demographic here with earth tones and a large stylus (not to mention a pre-loaded dictionary.) While I'm not aware of any data to base this assumption on, I would imagine that adults in the U.S. would dismiss this larger device given: a) Their access to full - television projected - consoles and PC's and b) the market's propencity to move to smaller multi function devices.
Perhaps there's a demand in the geriatric demographic that I'm missing. Or perphas I'm not being honest with myself. In the back of my mind, I would indeed love to play "The Phantom Hourglass" on a screen bigger than a credit card, and I can see "Master Sudoku" being easier on the eyes in a screen that appears to be rougly 30% larger than those on my DSi.
However, if I really wanted to do some large screen portable gaming, I'd probably go for something more like this:
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjyhGLPXNWZNXD3DjnZgAx2ZBfglDR2KzhYxP7Mf0K2RY7Bk9RgZ0hHWJE_y9DAYXUhE4qI9YrVtYFTV6IfXX4BdE17Ea7UkEJjttQUs2al5tSMAlQdrVJk_2WbS4FSVOiHTZv_/s200/portable-64.jpg)
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